#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@mawhrin_skel wrote: The latest development video from us, not recommended if you have a heart condition, definitely recommended if you're looking for a kick!! There's a hell of a lot of new stuff...
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@newfronts wrote: I do believe the road map needs updating. Great work! Do you have a new timetable for early access? Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@mawhrin_skel wrote: Yep roadmap will be updated shortly - Early Access is pushed back a month or two, I'll shortly put up a post on IndieDB explaining the reasons. Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@huw wrote: Someone hold me! Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@newfronts wrote: Thanks for the update and info. Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@Sazuroi wrote: Very nice. Having more fancy colors in space does make the whole thing a more dynamic, too. XD I notice that the turrets feel a bit more present now, the difference between some shots...
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@pikachu01 wrote: Is the white lines the pathing indicator or a weapon of some sort? I know I've seen this in previous videos, but just want to confirm it here Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@mawhrin_skel wrote: Sazuroi: Looking forward to the Early Access, though I kind of don't want it to contain any campaign stuff yet - that stuff is better enjoyed when finished in my opinion. Oh yeah...
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@Imhotep wrote: Holy shit! Someone needs to tell someone, this is epic!!!!! Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@mawhrin_skel wrote: The latest development video from us, not recommended if you have a heart condition, definitely recommended if you're looking for a kick!! There's a hell of a lot of new stuff...
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@newfronts wrote: I do believe the road map needs updating. Great work! Do you have a new timetable for early access? Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@mawhrin_skel wrote: Yep roadmap will be updated shortly - Early Access is pushed back a month or two, I'll shortly put up a post on IndieDB explaining the reasons. Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@huw wrote: Someone hold me! Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@newfronts wrote: Thanks for the update and info. Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@Sazuroi wrote: Very nice. Having more fancy colors in space does make the whole thing a more dynamic, too. XD I notice that the turrets feel a bit more present now, the difference between some shots...
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@pikachu01 wrote: Is the white lines the pathing indicator or a weapon of some sort? I know I've seen this in previous videos, but just want to confirm it here Read full topic
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@mawhrin_skel wrote: Sazuroi: Looking forward to the Early Access, though I kind of don't want it to contain any campaign stuff yet - that stuff is better enjoyed when finished in my opinion. Oh yeah...
View Article#46: Mayhem (3D UI, New Environment Art, Ship Configurator)
@Imhotep wrote: Holy shit! Someone needs to tell someone, this is epic!!!!! Read full topic
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